Download
Sacraments is free to download. Enjoy!
Got fan art you want to share? Send it to nephilim at mac dot com and I'll post it for others to enjoy.
|
Mac Version 0.97 Download (2.2 MB) |
|
| PC Version 0.97 Download (3.1 MB) |
|
This code was last updated on May 17th, 2004.
Please note that I haven't been able to test this on many configurations, so use at your own risk.
Feedback on how it works for you would be appreciated - send issue reports to Nephilim at RPGDX.NET via the private message feature on their forum.
Revision history
Sacraments is currently in beta. Check here for the latest updates. If you are experiencing a problem that is not addressed in the revision history below, please private message Nephilim on the forums at RPGDX.NET.
Version 0.9
Initial public beta release.
Version 0.91
Thanks to Warspawn, Chofritz, and Mokona for providing feedback that yielded the bug fixes for this version.
- Fixed a walk-through guard.
- Fixed the Tanis leaf and the Copper Scroll.
- The keymap now properly loads. Also, the keymap applies globally to the application, instead of only to the particular saved game.
- Extended the rain to affect all outdoor maps.
Version 0.92
Thanks to Gustave and Chofritz for providing feedback that yielded the bug fixes for this version.
- Fixed another scroll problem that was throwing a script error.
- Added the version number to the splash screen display so you'll know what version you have.
- Increased the rate at which gold is doled out, and made the foes in the last act a little tougher.
- Fixed a bug that prevented the armor seller in the town from buying back helmets.
Version 0.93
Thanks to Warspawn for providing feedback that yielded the bug fixes for this version.
- Fixed the tri-potion so that it isn't just a really expensive potion.
- Fixed a bug that had Phaedrus referring to older events when they were obsolete.
Version 0.94
- (Unreleased.)
Version 0.95
Thanks to Rainer Deyke for providing feedback that yielded the bug fixes and updates for this version.
- Fixed a bug that would throw a script error if you hit the menu key with 'Exit' highlighted in the advancement menu.
- Added meta-screens for explaining the features in stores, advancement, and the game menu.
- Changed the exit key from ESC to Alt-X (PC) and Cmd-Q (Mac), and added a dialogue box that
prompts you to see if you really want to quit.
(However, there is a bug in the development environment I used to create this game (Macromedia Director) that precludes proper trapping of exit events, so you may still get bumped out of the game without seeing the dialogue if you hit a traditional "quitting" key command. The bug is apparently fixed in the new version of Director, but I have not upgraded yet. For more information, perform a search on 'exitLock' at the Director Web Direct-L digest page.)
Version 0.96
Thanks to Rainer Deyke for providing feedback that yielded the bug fixes and updates for this version.
- Changed Health advancement to purchase in groups of 10, just to avoid some tedium.
- Arrow keys now work as an alternate to the I-J-K-L key group.
Version 0.97
Thanks to Rainer Deyke for providing feedback that yielded the bug fixes and updates for this version.
- Fixed a bug that allows you to find Jaerim's Broach after Luthien leaves the party.
- Added a 'quit' option to the game menu.
- Tweaked the boreworms so they are less tedious to fight by knocking back their hit points and knocking back their spell resistances.