The Gathering of the Clans
by Egil Njalsson
(September 1992)
(Note: the following was written in an attempt to explain
the
concept of Amtgard to an education class at NMSU.)
Greetings from Egil Njalsson, also known as Egil the Priest,
fourth son of Njal the Lawspeaker of the Westfjords of Iceland;
Regent of the Barony of Dragonspine in the Kingdom of the Burning
Lands; Head of the College of Arts and Sciences; and Guildmaster of
Druids. I send this missive in the hands of my son, Bjarni
Egilsson, Master of the Hunt, also called the Happy Woodsman.
I have been asked to recount the events of the first weekend
in August of this year, at the encampment of Sleepy Grass outside
the village of Cloudcroft. Such events were quite taxing on me at
my advanced age, and my memory may have failed me on one or two
points, but you will understand the majority of that which took
place.
Friday morning I and my son packed my fire chariot with all
the provisions we would need for the journey, and as it turned out
we brought much more than we would need, especially in the way of
food and clothing. Yet it is better to have too much than too
little, as the skalds say.
Arriving at Sleepy Grass, we located the encampment of the
delegation from Dragonspine, and carried our equipment into their
midst. We set up our shelter in true viking fashion: a wattle-
and-daub structure, rectangular with a peaked roof. The structure
had originally been fashioned by an acquaintance of mine who
inhabits my body when I am not in the realm of Amtgard, and he had
been unable to locate sufficient quantities of the required
authentic materials -- branches for the walls and thatching for the
roof. Thus, we had to be content with the unnatural materials he
had found: a framework of what he calls "PVC pipe" overlain with
cloth.
The remainder of the afternoon and evening was filled with
socializing, cooking a steak dinner for ourselves, and helping new
arrivals to settle into the encampment. I rested in the security
of our structure while Bjarni made the rounds of the other
encampments, meeting people from eight of the regions known as
"states," including the kingdoms of Iron Mountains (Denver),
Emerald Hills (Dallas), and others which I cannot recall.
The next morning we arose as the camp began to stir, and
Bjarni cooked our morning meal consisting of fruit, bread, and (of
course) sausages -- the only meat Bjarni will cook, and his
favorite food of all.
I prepared myself for the morning meeting of the inter-kingdom
court, and gathered together my escort, to which I am entitled as
Regent of Dragonspine, and which I hand-selected shortly after
rising to that position: Quicksilver, F'lar, Blackthorn, and
Andazar. Quicksilver, my defender, is a powerful druid, and
Guildmistress of the Scouts (the class to which my son belongs).
She was the Guildmistress of the Druids before I replaced her in
that capacity. F'lar is the Captain of my Guard, and is himself a
powerful druid as well as the Guildmaster of Warriors and the
Master Herald. Blackthorn is the Guildmaster of Wizards, and
Andazar is the court scribe and a very capable warrior.
Quicksilver cast a powerful enchantment on me to protect
against attacks, and the other spellcasters in my guard cast
enchantments on each other so that they might better protect me.
This was done as a precaution against assassination attempts, for
such deeds have been attempted before, at meetings of the Court and
at coronations, though none have attempted to assassinate me, for
I have no sworn enemies. (I heard later that an assassination was
carried out at a wedding later in the day -- it can happen.)
Surrounded by my guard, and bearing my dragon staff, I joined
the others in attendance at Court.
At the Court, the populace was officially welcomed to this
Gathering of the Clans, and we discovered that this was the largest
Gathering in the nine years of Amtgard's existence -- over one
hundred fifty fire chariots were stationed along the roads, bearing
an estimated four hundred citizens. We were instructed as to the
upcoming war which was to take place that afternoon, pitting the
kingdoms of the west against the kingdoms of the east. Various
titles were handed out, and one citizen who felt he had failed his
king offered himself up for public beheading, which took place
immediately. The populace was dismissed, and the Circle of Steel,
composed of the twenty-five or so knights from all the kingdoms,
gathered to discuss the future of knighthood which was in jeopardy
due to an event of the previous evening, about which I do not feel
comfortable talking, if you will forgive me.
I retired to my shelter, and Bjarni prepared for battle,
donning his leather armor and checking his bow, arrows, and swords.
Clouds gathered in the sky, and thunder began to rumble as the
armies gathered in a grassy valley, 1.5 miles long and 0.5 miles
wide, flanked on one side by a forested hill. Bjarni joined the
army of the west, composed of the Kingdoms of the Burning Lands and
Iron Mountains and the Barony of Dragonspine, and possibly other
baronies and duchies. Rain began to fall, and a lone Burning Lands
bagpiper played a Scottish battle tune as the armies surged
forward.
The fighting went on for hours, and I shall not attempt to
give you every detail; but I shall relate some of the events which
affected my son.
At first, half of the western army moved into the forest while
half swept through the valley. My son stayed behind the front
lines, shooting wizards and warriors with remarkable accuracy,
killing several, before his bow was destroyed by a magic spell.
Retrieving a new bow from the army base, he joined a warrior in
trying to rout an eastern healer who was moving through the forest.
His arrows missed, so he drew his swords and charged, only to be
stunned by the healer, and killed when the western warrior
withdrew.
In battles such as these, my son has the ability to die four
times (an average amount) before being permanently removed from
battle, so after a sufficient time in the land of the dead, his
life force returned to him. Unfortunately, a wizard who had
followed him out of the land of the dead turned out to be an
easterner, and killed Bjarni from behind before my son could return
to the battle.
As he waited in the land of the dead, powerful magic was
taking place on the field: a powerful western wizard had
successfully cast a "doomsday" spell, and all enemies within his
line of sight died. Ten minutes later, as Bjarni guarded
Blackthorn, who was casting a "doomsday" of his own, the eastern
army completed the same spell, and Bjarni died along with
Blackthorn and the group surrounding him. In the land of the dead,
Blackthorn and another wizard agreed to magically protect each
other while attempting the spell again. Only the most powerful
wizards can cast this spell, but with so many kingdoms present,
there were several such wizards. Bjarni, upon regaining his life
force, slipped into the woods, moving with a group of westerners to
attempt to flank the eastern army. One of their wizards, flanked
by a powerful guard, was attempting "doomsday" again, but was too
well protected for our group to charge her. Many of our group hid
behind trees to avoid the effects of the spell, which kills only
those in the line of sight; but Bjarni, hiding in the trees, shot
several arrows into their midst, killing a couple of her guards and
even hitting the wizard herself in the neck (though such a shot does not kill in
the lands of Amtgard). The field judges, sensing the way
"doomsdays" were affecting the flow of battle, ruled that the spell
could no longer be used, and sent both armies back to their bases
to regroup.
Bjarni again joined the forces sweeping through the plain, and
tried to eliminate wizards until a berserk eastern barbarian rushed
him, wounding his arm and chasing him through the muddy field.
Bjarni eluded the persistent barbarian, and ran for his life.
Spotting one of the western captains, Bjarni ran to him for
protection. Unfortunately the brave knight did not recognize my
son, and nearly cut him in two before Bjarni's shouts caused him to
check his swing. The knight dealt with the berserker as Bjarni ran
to find a healer.
Whole again, Bjarni returned to battle, only to have his bow
broken by a charging enemy. Retrieving another bow, Bjarni joined
the western army who now had the enemy pressed back into their land
of the dead. Bjarni shot into their midst, but kept hitting dead
bodies which did not take it very well; so he stopped and drew his
swords.
The field judges moved the battle lines back into the center
of the field, but the westerners soon pushed the enemy back again,
and the judges ended the battle, calling it (in the interest of
keeping tempers cool and pride unscathed) a draw, claiming that the
battle had stagnated. In spite of the ruling, the western army
clearly felt that they had won an impressive, though costly,
victory.
You will forgive me, but my aging body is tired and must rest.
Perhaps later I will be able to recount the events which took place
later, though nothing happened in the way of further battles. The
remainder of the events were mostly social, and served to tighten
the bonds linking the kingdoms of Amtgard.
With this I end my epistle to you. It is my fervent hope that
you are well, and that you find life to be that which you desire.
Until we meet again, I have the honor to remain,
| | Your Regent,
Egil Njalsson
 |