The Buttons in Zelda64 

  The button system in Zelda64 will be the most advanced to date.  Bellow are a list of what what the buttons do in Zelda64.  I have gathered this rare information from all over the internet.

The A button

(Example)
    The A button is the soul button of the combat system.  What you are using for A will be in the blue cricle at the top-right of your screen when you play. (Example)  Pressing A once will make Link draw his sword (in his left hand).  Now, if you press it again, Link will do a regular slash.  If you press it 3 times, the blade will slash from bottom to top.  If you press A and the action button, Link will slash from top to bottom.  This is very important in Zelda64.  Turn the anglong stick in a circle and Link will swing his sword over his head once.  Kind of like a helicopter.  If you hold A down and let your sword charge up, just like in the old SNES version, Link's sword will start to glow.  When the glow reaches it's full capasity you will hear a little Du-Dup! sound.  When you hear this sound let go of the A button and link will do a very powerful swing over his head.  And there will be little blus sparks following your sword.  Vary cool : )
    As far I'm concerned, Zelda64 will be first game to take full advantage of a 3D world.  Games like Tekken and the sort are 3D and have 3D characters, but you never fight in 3D.  You always fight in the old Mortal Kombat style.  Sure you may hit them into the 3D, but in dosen't make a big differance.  And in the old SNES Zelda, all you has to do was get in front of the monster and wait for it to get hi by your sword.  But in Zelda64, some monsters can only be killed in a certain way.  And that certain way can only be done in 3D.  Like the Skeletons in Zelda64.  Some of them cant only be killed if you hit them in the back.  And to do that you have to hold Z and press B.  That'll make you do a back flip, and if you do it right you'll land behind the skeleton and have a clear shot at his back.  When Zelda64 come out expect a radical new playing style.  And I know that as soon as all of the other companies see what Shigeru Miyamoto has done with the game, the'll all try to mimic it.  "You have my word".
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The B button

(Example)
    The B button is also know as the "action button".
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The C buttons

(Example)
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The Z trigger

(Example)
Back to Charaters in Zelda64
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The START button

(Example)
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The R button

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The L button

(Example)
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The Anglong stick

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The D-pad

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 IGN64.com