TechnoBlog
Some computer and technology related musings.

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Thursday, August 21, 2008
Some musings on graphics tech

Good idea, bad timing.
I just read a post on dailytech about a new chip that's supposed to allow multi-gpu multi-vendor graphics with near linear performance scalling. The basic idea is to render different scene elements on each gpu and combine them. Draw a wall here a character there and so on. One of the problems mentioned in the article is that vista does not allow more than one graphics driver so you couldn't mix ati and nvidia cards even though the tech supports it. Another issue mentioned in the comments was that it's directx only, at least for now. What I'm wondering about is what happens when games start using there own renderers instead of the standard directx and opengl renderers? I'm pretty sure this won't work with such software.

On a related note what with all the opengl bashing? Seems a nmber of people want it to go away which doesn't make any since it's the only cross platform api that exists. It's used on all desktop OS platforms and most smaller devices including cell phones. Even Google's android will use it.